It's these design choices that make in-game exploration feel player-directed even while the experience itself is very carefully curated. In order to truly experience Persona 5 Royal, the game requires the player be a part of every element of its meticulously-tailored metropolis. Giving players multiple ways to experience side stories is wonderful on its own, but its integration into the part-time job mechanic pushes players to engage with all the systems the designers have created. The player's choice to work at the beef bowl shop may be due to Yoshida, but it could also be for an entirely separate reason, and yet Yoshida will still appear. While using a guide could give a player this answer directly, the subtext of Yoshida's introduction reflects the way that many social interactions occur: coincidence. Working at the beef bowl shop will eventually result in a cutscene where Yoshida appears, and his confidant is officially unlocked. If the player was paying attention though, Yoshida often goes to the same beef bowl place where the protagonist can work part-time. With the Sun confidant for example, the player initially discovers Toranosuke Yoshida during the standard events of the story, but that is not enough to unlock his confidant. These confidants can be unlocked at any time, but unlocking them requires a consistent curiosity from the player and a desire to experiment. Yet Persona 5 Royal, like the Persona games before it, leaves it entirely possible for less curious players to miss certain confidants altogether. The confidant system is so fundamental to optimizing gameplay in Persona 5 Royal that to some players it may feel strange to think of them as secret content. RELATED: Persona 5 Royal Needs A Spin-Off That Highlights Yoshizawa How Confidants Make Persona 5 Royal's City Feel Alive For the players that do, the rewards are incredibly satisfying. The player is encouraged to take their time and enjoy the world with a greater attention to smaller details. The achievement of Persona 5 Royal was this approach, bringing the joys of exploring a massive open world to tight city streets and high rise buildings. Instead of a wide landscape of terrain meant mostly to be quickly sprinted through, Persona 5 Royal gives players a much smaller world to explore, but fills it with the same amount of content found in worlds twice its size. The relative scale of Persona 5 Royal's world is incomparable to more traditional AAA open-world games. Atlus gave players a curated and refined open-world with details around every corner and a wealth of secrets to discover. Persona 5 Royal didn't have the vast open landscapes of Horizon Forbidden West or the near-limitless content of a Ubisoft title, but instead presented players a different kind of experience. In the modern era of open-world RPGs, with games as different as Fallout and Octopath Traveler competing for attention, creating a fulfilling and unique exploration experience for players can be a Herculean task.
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